IntroductionEduardo the Samurai Toaster, an incredibly fast and frenetic side scrolling, run‘n’gun 2D shooter by Semnat Studios first announced January 5th, 2009 featuring toasters who battle their way through hordes of vegetables.
It is possible to play Eduardo the Samurai Toaster in 4 difficulty levels ( Easy, Normal, Hard and Crazy-Hard) which determine how much damage the player can take before losing a live, easy allowing the player to get hit quite a number of time and Crazy-Hard being the equivalent of instant death when hit. The player can also determine how many lives may be used to complete the level (1, 3, 6 or infinitive).
ControlsEduardo the Samurai Toaster is played holding the Wii Remote only sideways, the directional-pad controlling the player's toaster's movement, the "1" button makes the toaster jump and the "2" buttons makes him shoot, the "B" button is used for grabbing (see next section). Although it is impossible to play the game with the Nunchuck it is possible to play it with a classic controller. When playing with the classic controller, "A" and "B" make the toaster jump "X" and "Y" make him shoot and the two shoulder buttons "L" and "R" are used for grabbing.
GrabbingPlayers can grab all the enemies except some of the bigger ones and snatch enemy projectiles out of the air. Once grabbed they can then be trowed in any desired direction to damage enemies. Grabbing is thus mostly used to counter unavoidable projectiles and damage larger enemies with their own attacks.
WeaponsThere are several weapon upgrades that different enemies drop that your toaster can pick up, all the weapon upgrades have a set number of ammunition that once empty will be unusable. The player's toaster can not switch weapons, the last one picked up will be used and will only be replaced by another one if the player walks over another upgrade or runs out of ammo to return to the default weapon. There is also a melee attack that the player's toaster will use when an enemy is in range. Weapons are fired by pressing the attack button once, the frequency of the weapons thus being controlled by how fast the player can press the attack button, there is a limit though to the frequency of toast a player can shoot with the different weapons making controllers featuring turbo modes less effective then imaginable. The different weapons in the game are:
- Melee: Power chord Whip
- Default: Single shot Toast
- Red: Shotgun Toast
- Orange: Spread fire Toast
- Blue: Burst Fire Toast
- White: Homing Toast
- Yellow: Shrapnel grenade Toast
- Special: Attack Vehicle
Local MultiplayerUp to 4 players can play the game at once, joining a game is simply done by pressing the " " button. Players can join a game in the menu or during gameplay.
LevelsThere are an total of 13 different level in Eduardo the Samurai Toaster everyone having its own art style. Levels get progressively longer and harder. There are also two SHMUP styled levels in which the player's toaster straps on a jet pack and is given an unlimited "Burst Fire Toast". While most of the levels let the player progress at their own pace some of the later levels are Auto-Scrolling or have sections that are. In some occasions it might happened that section have to be completely cleared before the player's toaster can walk further. The later level since they are longer also have checkpoints. One of the later levels features an section in which the player can drive a spread beam laser shooting vehicle, this is the only section where the vehicle is used.
- United States