Project Blackout

A free-to-play first-person shooter for the PC.


Project Blackout is a free-to-play FPS from SG Interactive that introduces a system of quests within each match for which you will get rewards upon completion, such as XP or emblems. In addition to this, there'll be add-ons for weapons and different armor sets.

Mission Cards

Mission Cards can be purchased at the beginning of each mission, in the Mission Menu. Any reward (XP and emblems) for missions completed during a match will only be awarded if the player finishes the match. Whenever the player completes a set of quests, the rewards get better, and they will be awarded with new weapons, master badges and some bonus XP.

A.C.T. System

The Advance Combat Training System is a way for the player to customize their gameplay, while also increasing their character and/or weapon stats.
This is achieved through means of exchanging emblems (awarded through the completion of missions) by Titles. There are a total of 8 types of Titles (better speed, rate of fire accuracy, etc), but only 3 can be equipped at a time.

Game Modes *

* as described in the game's official website.


In Deathmatch, teams are created and the goal is to annihilate the opposing team.

To win, your team must reach a certain number of kills, or have the highest number of kills at the end of the time limit.
Good map control is crucial to victory in this mode. With enemies constantly respawning, you'll need to know where to hole up, and when to pin down your enemies.
Every time you die you will respawn after a short time. No rest for the wicked!


This mode gives each team a goal that they need to work towards.

Corps Operators will be forced to quickly set up their C4 charge at the designated bomb site or wipe out the entire Aegis team. Aegis Operators will either have to defuse the C4 charge or destroy the Corps team.
Operators will not respond during the match. Once you're dead, you're dead! So move carefully and don't just go running around without your team.
Demolition requires good tactics and great team work!


Unlike Demolition missions, Sabotage requires Operators to attack an objective while defending their own asset.

Also unlike Demolition, Operators will respawn throughout the match.
The round will end when an objective is destroyed or the time limit runs out. If the time limit runs out, the team that did the most damage to the other team's asset wins!
The decision to split your team up, or have everyone rush the objective will be crucial to your victory!

Search & Destroy!

Search and Destroy requires you to annihilate the opposing team to win.

The round ends once the entire enemy team is dead.
The number of rounds one will determine the winner.
Bonus XP will be awarded for kill strings and other impressive feats.
Search & Destroy can be played on nearly all maps available.

AI Challenge

Challenge Mode allows you to test your skills against AI opponents on a difficulty scale of 1-10.

Up to 4 Operators can join your team and up to 8 AI will appear as your enemy.
AI Challenge will not affect your Kill/Death ratio.
AI Challenge will test your limits and give you the opportunity to use many weapons as you hone your skills.
The game will end only after the time limit is reached.

Ranks and Promotions


Symbol Abbreviation Rank Title Required XP Bonus Credits
RCT Recruit N/A N/A
PVT Private 2000 2000
PFC Private First Class 3000 3200
CPL Corporal 4000 4000
SGT Sergeant 5000 6000


Symbol Abbreviation Rank Title Required XP Bonus Credits
SSG-I Staff Sergeant Grade I 7000 8000
SSG-II Staff Sergeant Grade II 8000 9000
SSG-III Staff Sergeant Grade III 11000 8000
SFC-I Sergeant First Class Grade I 13500 10000
SFC-II Sergeant First Class Grade II 16000 10000
SFC-III Sergeant First Class Grade III 18500 10000
SFC-IV Sergeant First Class Grade IV 21000 10000
MSG-I Master Sergeant Grade I 24000 12000
MSG-II Master Sergeant Grade II 27000 12000
MSG-III Master Sergeant Grade III 30000 12000
MSG-IV Master Sergeant Grade IV 33000 12000
MSG-V Master Sergeant Grade V 36000 12000

Company Officer

Symbol Abbreviation Rank Title Required XP Bonus Credits
2LT-I 2nd Lieutenant Grade I 41000 14000
2LT-II 2nd Lieutenant Grade II 46000 14000
2LT-III 2nd Lieutenant Grade III 51000 14000
2LT-IV 2nd Lieutenant Grade IV 56000 14000
1LT-I 1st Lieutenant Grade I 62000 16000
1LT-II 1st Lieutenant Grade II 68000 16000
1LT-III 1st Lieutenant Grade III 74000 16000
1LT-IV 1st Lieutenant Grade IV 80000 16000
1LT-V 1st Lieutenant Grade V 86000 16000
CPT-I Captain Grade I 93000 18000
CPT-II Captain Grade II 100000 18000
CPT-III Captain Grade III 107000 18000
CPT-IV Captain Grade IV 114000 18000
CPT-V Captain Grade V 121000 18000

Field Officer

Symbol Abbreviation Rank Title Required XP Bonus Credits
MAJ-I Major Grade I 151000 20000
MAJ-II Major Grade II 181000 20000
MAJ-III Major Grade III 211000 20000
MAJ-IV Major Grade IV 241000 20000
MAJ-V Major Grade V 271000 20000
LTC-I Lieutenant Colonel Grade I 311000 22000
LTC-II Lieutenant Colonel Grade II 351000 22000
LTC-III Lieutenant Colonel Grade III 391000 22000
LTC-IV Lieutenant Colonel Grade IV 431000 22000
LTC-V Lieutenant Colonel Grade V 471000 22000
COL-I Colonel Grade I 521000 24000
COL-II Colonel Grade II 571000 24000
COL-III Colonel Grade III 621000 24000
COL-IV Colonel Grade IV 671000 24000
COL-V Colonel Grade V 721000 24000


Symbol Abbreviation Rank Title Required XP Bonus Credits
BG Brigadier General 8255000 28000
MG Major General 9106000 32000
LTG Lieutenant General 10037000 36000
GEN General 11058000 40000
CGEN Command General 12179000 60000
  • Note: promotions to the rank of Major General and above are based on total XP and are competitive only.

System Requirements

Minimum Settings

  • Operating System: Windows NT, 2000, XP SP2
  • Processor: P4 2.4 GHz or Athlon 2500 or equivalent
  • RAM Memory: 512 MB
  • Video Card: GeForce 2700 / Radeon 9600 or equivalent
  • DirectX: 9.0c
  • Sound Card: DirectX 9.0c compatible

Recommended Settings

  • Operating System: Windows NT, 2000, XP SP2
  • Processor: P4 3.0 GHz / Athlon 3000 or equivalent
  • RAM Memory: 1 GB
  • Video Card: GeForce 6600 / Radeon X600
  • DirectX: 9.0c
  • Sound Card: DirectX 9.0c compatible