Overview
Following the success of the preceding expansion, Loopy Landscapes is the second expansion to the popular theme park simulator RollerCoaster Tycoon. Like Corkscrew Follies before it, Loopy Landscapes piles on new rides, scenery, and other options among an entire new list of scenarios to the original game's selection. Additionally, every scenario and object from Corkscrew Follies is included.
Gameplay
Scenarios
Packed with 30 new scenarios, the objectives in Loopy Landscapes are noted to be more inventive and varied than the original game and its first expansion.
Scenario | Objective | Description |
---|---|---|
Iceberg Islands | 1,250 guests, 600 park rating by October 31, Year 3 | A collection of icebergs make a cold setting for this ambitious theme park. |
Volcania | Complete the 5 roller coasters with an excitement rating of 6.70 | A dormant volcano is the setting of this coaster-building challenge. |
Arid Heights | 2,000 guests, park rating must be kept over 700 | Free of any financial limits, your challenge is to develop this desert park while keeping guests happy. |
Razor Rocks | Build 10 different roller coasters with an excitement rating of 6.00 | Your task is to build a massive coaster-filled park in amongst Razor Rocks. |
Crater Lake | 1,300 guests, 600 park rating by October 31, Year 3 | A large lake in an ancient crater is the setting for this park. |
Vertigo Views | $8,000 monthly income from ride tickets | This large park already has an excellent hyper-coaster, but your task is to massively increase its profit. |
Big Pier 2 | 1,200 guests, 600 park rating by October 31, Year 2 | Big Pier has expanded its network of walkways over the sea, and your task is to expand the park to use the extra space. |
Dragon's Cove | Complete the 5 roller coasters with an excitement rating of 6.60 | This sea-side cove is the setting for this coaster-building challenge. |
Good Knight Park | 1,200 guests, 600 park rating by October 31, Year 3 | A castle with a pair of roller coasters needs developing into a larger theme park. |
Wacky Warren | $9,000 monthly income from ride tickets | A park which has much of its footpaths and coasters underground. |
Grand Glacier | 1,500 guests, 600 park rating by October 31, Year 3 | A glacier-filled valley is yours to develop into a theme park. |
Crazy Crates | 2,000 guests, park rating must be kept over 700 | In a far-off world where money is not needed, you must build an entertainment center to keep the people happy. |
Dusty Desert | Complete the 5 roller coasters with an excitement rating of 7.00 | Five coasters require completing in this desert park. |
Woodworm Park | 1,600 guests, 600 park rating by October 31, Year 3 | This historical park is only allowed to build older-styled rides. |
Icarus Park | $10,000 monthly income from ride rickets | Develop this alien park to maximize its profit. |
Sunny Swamps | 1,600 guests, 600 park rating by October 31, Year 3 | This well-themed amusement park already has several rides, but has plenty of space for expansion. |
Frightmare Hills | 1,500 guests, 600 park rating by October 31, Year 3 | A scary park with a giant centerpiece coaster. |
Thunder Rocks | 1,500 guests, 600 park rating by October 31, Year 3 | Two large hunks of rock stick out of the sand, upon which the beginnings of a theme park are constructed. |
Octagon Park | Build 10 different roller coasters with a length 1,200 m (3,937 ft) an an excitement rating of 7.00 | In this large park you must design and build ten large coasters. |
Pleasure Island | Build 10 different roller coasters with an excitement rating of 6.00 | A long thin island makes a challenging setting to build a selection of coasters. |
Icicle Worlds | 2,500 guests, park rating must be kept over 700 | An icy landscape needs turning into a thriving theme park. |
Southern Sands | 2,300 guests, 600 park rating by October 31, Year 4 | A desert park with some cleverly designed coasters is yours to expand. |
Tiny Towers | Complete the 5 roller coasters with an excitement rating of 6.40 | In this tiny park you must finish building the five existing coasters. |
Nevermore Park | Build 10 different roller coasters with a length of 1,400 m (4,593 ft) and an excitement rating of 7.00 | A large park with a novel transportation system around its edge. |
Pacifica | $8,000 monthly income from ride tickets | This large island is all yours to develop as an amusement park. |
Urban Jungle | 1,200 guests, 600 park rating by October 31, Year 3 | A giant abandoned skyscraper is a unique opportunity for a theme park develop. |
Terror Town | Build 10 different roller coasters with an excitement rating of 6.00 | This urban area is all yours to develop into as an amusement park. |
Megaworld Park | 3,500 guests, park rating must be kept over 700 | A giant park already packed full of rides needs improving. |
Venus Ponds | 1,600 guests, 600 park rating by October 31, Year 4 | On a far-away planet this area of land needs turning into a theme park. |
Micro Park | $10,000 park value by October 31, Year 3 | Try to create the world's smallest profitable park. |
Real Parks
Also included in Loopy Landscapes are the recreations of three real world parks accompanied with their own objectives.
Scenario | Objective | Description |
---|---|---|
Alton Towers | 2,500 guests, 600 park rating by October 31, Year 3 | Based on the real park in Alton, Staffordshire, England, it is your job to expand its ride selection and attract more guests. |
Heide-Park | 2,500 guests, 600 park rating by October 31, Year 3 | Based on the real park in Soltau, Lower Saxony, Germany, it is your job to expand its ride selection and attract more guests. |
Blackpool Pleasure Beach | 3,500 guests, 600 park rating by October 31, Year 3 | Based on the real park in Blackpool, Lancashire, England, it is your job to expand its ride selection and attract more guests. |
Extra Scenarios
Two extra, previously-released scenarios are also included. Prior to the Loopy Landscapes release, Fort Anachronism was available for download from the Atari website, and Mega Park is the final scenario in the original RollerCoaster Tycoon.
Scenario | Objective | Description |
---|---|---|
Fort Anachronism | 1,250 guests, 600 park rating by October 31, Year 3 | This park has a landmark - a fort in the center. Build the park into a thriving theme park. |
Mega Park | Have fun! | Just for fun! Everything is unlocked and there is no objective, however you still have a budget. The closest the game has to a true sandbox mode. |
Other Additions
Much like Corkscrew Follies, Loopy Landscapes received mild criticism for lack of gameplay changes to the series. Notable new additions are more options for painting and decorating the rides, new music selections, a large collection of new terrain and scenery theming.
Attraction Lists
The following attractions are added with Loopy Landscapes.
Roller Coasters
Ride | Description |
---|---|
Air Powered Vertical Coaster | Track consists of steel girders. Trains run on rubber tires to give a smooth ride, with up-stop wheels below. |
Inverted Wild Mouse Roller Coaster | Track consists of tubular steel rails. Supports are large tubular steel posts. Cars hang under the track, held on by wheels above, below, and outside the running rails. |
Suspended Looping Coaster | Track has a tubular steel spine, connected to the outside edges of tubular steel running rails. Supports are large tubular steel posts. Trains hang underneath the track, held in position by wheels above, below, and inside the running rails. |
Thrill Rides
Ride | Description |
---|---|
Enterprise | Passenger-carrying pods hang around the edge of the wheel, which first starts spinning and is then tilted up by a support arm. |
Water Rides
Ride | Description |
---|---|
Jet Skis | Boat dock consists of wooden platforms built on a lake. |
Raft Ride | Water channel is supported by steel lattice supports. The raft boats are guided along the water channel by guide-wheels under the hull. |
Water Coaster | Track is made up of two steel beams with cross sections in the middle. The supports are poles made out of steel. The water sections have steel lattice supports. |
Shops/Stalls
Shop/Stall | Description |
---|---|
Coffee Shop | Sells coffee. |
Doughnut Shop | Sells doughnuts. |
Fried Chicken Stall | Sells fried chicken. |
Lemonade Shop | Sells lemonade. |
T-Shirt Stall | Sells t-shirts that guests will wear in the park. Player can designate the color of shirt sold at each individual stall. |
Scenery List
Also included in Loopy Landscapes are several new scenery themes.
Category/Theme | Description |
---|---|
Creepy Theming | Creepily-themed decor. |
Medieval Theming | Medieval-themed decor. |
Pagoda Theming | Pagoda-themed decor. |
Snow/Ice Theming | Snow-themed decor. |
Space Theming | Space-themed decor. |
Urban Theming | City-themed decor. |
System Requirements
Minimum
- Pentium 90 MHz
- Windows 95/98
- 16 MB RAM
- 50 MB hard drive space
- 4x CD-ROM
- 1 MB SVGA video card
- Windows 95/98 compatible sound card
- DirectX 5.0 (included)
- Mouse
Recommended
- Pentium 200
- Windows 95
- 32 MB RAM
- 180 MB hard drive space
- 8x CD-ROM
- 4 MB SVGA video card
- Windows 95/98 compatible sound card
- DirectX 5.0 (included)
- Mouse
- Keyboard